Social Gaming Working with video call participants’ media tracks Approaches and gotchas of audio and video track handling
Social Gaming Obtaining, handling, and validating meeting tokens in your video application Using meeting tokens to grant players special call privileges
Social Gaming Sending data to video call participants: “app-message” or dedicated WebSocket? Client and server-side alternatives to send data to clients
Social Gaming Creating video call rooms securely with Daily’s REST API Client and server-side flows for WebRTC call creation in our social game